iOS Unsigned -- Weekly Reads -- Issue #5
From a glimpse at multi-step views in SwiftUI to using the layout protocol to setting iOS framework for Unity and creating a button with a built-in spinner, we’ve got four iOS development articles for you to read this week.
Create Multi-Steps View in SwiftUI
Sarah is back this week to teach us how to create a multi-step customizable SwiftUI view for navigation. If you’re learning how to add an onboarding form or build a UI for your food-ordering app, check out her guide.
Create a Button With Loading Indicator in iOS
Learn how to create a custom UIButton with a built-in spinner using UIActivityIndicator through Mohd Hafiz’s tutorial.
Setting Up iOS Framework for Unity
This article by Max is split into two parts. In the first part, you will learn how to launch a simple
UIViewController from Unity. We will force C# to understand Swift. In the second part, we will try to expand the usage of Swift in Unity and explore the limitations.
The Layout Protocol
To finish off today’s issue, Mark Lucking is here to walk us through the layout protocol with hands-on examples such as CornerLayout and CircleLayout.
That’s all. Until next time,